Palace of Twilight

👁️ Usurper King: Zant

The usurper king of the Twilight Realm — Zant — is the climactic penultimate boss. The fight has 6 phases, each recreating one of the main dungeon boss arenas with a Zant-specific twist. Mastery of all dungeon items is required.

Chapter 20 6 phases

Before you enter the arena

Twilight Princess dungeon bosses punish poor prep more than mechanical execution: empty bottles, low arrow counts, or missing dungeon items inflate difficulty spikes unrelated to reaction time. Pause at the doorway, confirm your last bench save isn't hours back, then walk in with stamina (real-life and in-game hearts) to spare.

On Dusk, mouse-look gyro hybrids feel best when you stabilize camera sensitivity before red reticle puzzles—many of these chambers lean on projectile timing. Steam Deck explorers should skim Steam Deck setup if trackpad gyro feels sluggish after a Steam update.

Story context refresher: revisit Chapter 20: Palace of Twilight if you routed away from dungeons mid-act and forgot which item solves which gate.

Pre-fight checklist

  • Ride or warp to replenish hearts—don't lean on RNG food drops unless you thrive on chaos.
  • Confirm projectile ammo (bows, bombs, magic if applicable) clears minimum thresholds called out below.
  • Toggle Dusk Instant Save only outside combat windows; misuse turns tense phases into tedious reload mills.
  • Disable experimental HUD-altering mods if camera anchors feel offset—overlay bugs masquerade as skill issues.

Recommended kit

Required: All dungeon items, Spinner, Iron Boots, Hero's Bow, Ball and Chain, Clawshot, Dominion Rod, Gale Boomerang

Optional comfort picks: None listed

Fight beats

The Zant fight is a greatest-hits tour of every dungeon. The key preparation: have all dungeon items equipped and accessible. Cat Edition's Fast Item Switch makes the constant item swapping between phases far less jarring. Phase 6 is the genuine difficulty spike — Zant's teleport pattern is irregular and the Back Slice timing is tight. Learn the Hidden Skill from the Hero's Shade before this dungeon if you haven't already.

Phase breakdown

Phase 1

Forest Temple arena. Zant attacks with energy spheres and duplicates himself. Use the Gale Boomerang to interrupt his duplicate teleport and stun him. Slash while stunned.

Reminder: His duplicates fade after a moment — the real Zant has a slight blue glow.

Phase 2

Goron Mines arena. Zant grows enormous and stomps. Equip Iron Boots to avoid knockback and shoot his feet with the Hero's Bow — he topples. Attack the gem on his helmet.

Reminder: Stay near the arena edge to avoid the central floor shockwave.

Phase 3

Lakebed Temple arena. Underwater fight. Zant fires volleys of magic spheres. Use Iron Boots on the floor, shoot him with the Hero's Bow when he stabilizes.

Reminder: Strafe continuously — his tracking spheres have a 0.5s delay.

Phase 4

Snowpeak Ruins arena. Zant headbutts from inside a giant spinning top. Use the Ball and Chain to stop his spinning and stagger him. Attack during stagger.

Reminder: The Ball and Chain's impact window is generous — swing when he's within 2 body-lengths.

Phase 5

Arbiter's Grounds arena. Zant teleports rapidly across wall tracks. Use the Spinner to match his speed on the tracks, then collide. Stuns him — slash.

Reminder: This is the shortest phase if you build speed quickly on the tracks.

Phase 6

Sacred Grove arena. True form — Zant attacks with rapid magic volleys and teleports. Block his shots with your shield, then use the Back Slice skill to get behind him and strike. This phase loops until 3 Back Slice hits land.

Reminder: Phase 6 is all about patience. His shots are blockable. Wait for the Back Slice window — he pauses briefly after each volley. This is where the Back Slice Hidden Skill pays off.

Loot & aftermath

  • Heart Container
  • Midna fully restored
  • Twilight Mirror repaired

Difficulty recap: Hardest boss up to this point. Phase 6 requires knowledge of Hidden Skills.

After the cinematic

Dungeon exits often dunk you straight into Twilight sweeps or escort chatter. Before roaming, snag heart containers, note any cinematic item unlocks feeding the next temple, then save—Post-boss euphoria is when players forget Poe windows or daytime-only bugs.

  • Open the dungeon map screen once outdoors to cement exit warp positions.
  • Review quest log prompts if HUD minimalism hides the next waypoint.
  • Cross-check rewards above against completion tracking if you are hunting achievements or 100%.